GTA VI PS5 Backend Points to Multiplayer, but Rockstar Has Not Announced GTA Online Yet

GTA VI screenshot of downtown Vice City skyline across the bay, with Vice Beach and the causeway

PlayStation backend data lists multiplayer entries for GTA VI. The entries are reported. They do not prove online play at launch. Rockstar has not announced GTA Online yet.

What PlayStation Game Size found

Tracker account PlayStation Game Size found three entries in the PlayStation backend. The entries are joinSession and launchActivity and launchMultiplayerActivity. These are PlayStation activity intents. They let players join a session or launch an activity from the console menu. The current PS5 build is version 01.001.004. The New Zealand and Australia package is listed at about 223 GB. That is above Rockstar’s up to 212 GB install figure.

What the entries do not confirm

The entries suggest multiplayer integration is prepared. They do not confirm multiplayer at launch. Rockstar still describes GTA VI as a single player game. Rockstar has not announced an online date. The physical box back lists online play as a feature. That listing alone does not set a launch date. Early box copies also point to a large install. Reports about online play have also raised questions about player counts.

How Rockstar handled online play before

Original GTA Online launched on 1 October 2013. That was two weeks after GTA V. Red Dead Online came about a month after Red Dead Redemption 2. It started in beta. Earlier reports point to a possible 2027 window for GTA VI multiplayer. Nothing is confirmed. Rockstar may follow the same pattern. It may also choose a different plan.

When GTA VI arrives

Pre-load starts on 10 November. GTA VI launches on 19 November. It will be on PS5 and Xbox Series X|S. Players should wait for Rockstar to confirm online play. Until then the backend entries remain a reported sign. They are not an announcement.

0 views
Scroll to Top